INTERACTIVE FLIPBOOK / ARCHIVE 001PAGE 01 / 10LORE 0 / 8
XEBB’S TRAVELS / SAGA ONE
THE
TIMEMACHINE
WAKES
X
✳

One repair tech.
Five keys.
A timeline that remembers him wrong.

ST. LOUIS, MISSOURI / 02:17 AM
EVERYTHING MUST GOINCLUDING
THE FUTURE.

“You want the box?”

“I want the weirdest thing you’ve got.”Xebb came for a broken radio. He left with a future that had not happened yet.

KRRR—CHNK

The band wakes up.
OBJECT IDENTIFIED / CHRONO-BAND
$TMAC
DIAGNOSTIC
ERROR: TIME
NOT FOUND.
“That’s not how
a watch works.”

The voice inside the band sounded like a modem dialing through a storm. Then it said his name—using the pronunciation only Nana Dot had known.

JUMP SEQUENCE / 00:00:03
X
HOLD ON.Actually—
don’t.

The room folded inward. For one impossible second, Xebb saw five doors, a drowned skyline, and himself waiting on the other side.

ST. LOUIS / TIMELINE UNKNOWN
GATEWAY
ARCH
E X I S T E D
H E R E
404
The city is almost right.
Almost.

His apartment is gone. His favorite diner has never opened. On the brick where his name should be, someone has painted a warning: YOU WERE HERE.

TO BE CONTINUED / SAGA ONE
THE
FIRST KEY
IS AWAKE.
Next stop:
ATLANTIS-NET

A key is not a weapon. It is a promise that one door can still be opened.

✦
INCOMING TRANSMISSION / SOURCE: NANA DOT
DOT_SYSTEM // 1998IF YOU CAN HEAR THIS,
DON’T TRUST THE CLOCK.

Time keeps what people throw away.
Find the keys before he finds you.

If the signal says “home,” ask whose home it means. If it says “safe,” disconnect.

UNKNOWN OPERATOR / SIGNAL INTERCEPTED
◉YOU ARE NOT
THE FIRST XEBB.
38° 37′ 33″ N / 090° 11′ 06″ W

The coordinates point to the river, but the river is missing from this timeline. Something has edited the water out first.

OBJECTIVE UPDATED / KEY CHAMBER
01
02
03
✦TMAC

Five keys.
One operator.
Zero clean exits.TMAC: “I remember you from tomorrow.”

CHAPTER ONE COMPLETE / SIGNAL LOCKED
THE
SIGNAL
POINTS EAST.
Next stop:
ATLANTIS-NET

Xebb closes his hand around the first key. Somewhere beneath a drowned network, something answers.

✦
SoundtrackOFF / SELECT A THEME

Use ← → to turn pages · F fullscreen · Space auto-read · Soundtrack starts on tap · P particles · Click glyphs or type TMAC to reveal lore · 8 archive fragments hide inside the first jump

VOLUME 01 / DISCOVERY PHASE

The TimeMachine Wakes

A repair tech with nowhere to be finds a device that remembers him before he has touched it. The first jump drops Xebb into a St. Louis where his life has been edited out—and a stranger is already wearing his future.

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THE INCITING INCIDENT

The Box Nana Left Behind

At 02:17 AM, Xebb buys a dead man’s box at a garage sale and hears Nana Dot’s voice inside the static.

THE FIRST COST

A City Without Him

The Chrono-Band gets him home, but not to his home. In the fractured St. Louis, every proof of Xebb’s life has become evidence against him.

THE HOOK

The Key Is Awake

TMAC identifies four missing disc-keys—and a fifth presence hiding behind the signal. Somewhere, The Rug has noticed Xebb.